turtles-own [ rock paper scissors ;; each turtle will be designated rock paper or scissors ] globals [ count-rock count-paper count-scissors ] to setup clear-all ;hstogram [color] of turtles ;; (not working) ask patches [ set pcolor white ;; make the background white ] create-turtles population [ setup-turtle ] reset-ticks end to setup-turtle set rock random-float 1 set paper random-float 1 set scissors random-float 1 let total rock + paper + scissors set rock rock / total set paper paper / total set scissors scissors / total update-breed setxy random-xcor random-ycor end to update-breed set color (list (floor (rock * 255.999999)) (floor (paper * 255.999999)) (floor (scissors * 255.999999))) let max-value max (list rock paper scissors) if max-value = rock [ set shape "pentagon" set count-rock count-rock + 1 ] if max-value = paper [ set shape "square" set count-paper count-paper + 1 ] if max-value = scissors [ set shape "triangle" set count-scissors count-scissors + 1 ] end to decrease-breed let max-value max (list rock paper scissors) if max-value = rock [ set shape "pentagon" set count-rock count-rock - 1 ] if max-value = paper [ set shape "square" set count-paper count-paper - 1 ] if max-value = scissors [ set shape "triangle" set count-scissors count-scissors - 1 ] end to go wiggle-walk combat ; change-shape ; update-data tick end to wiggle-walk ask turtles [ left random 30 right random 30 forward 1 ] end to combat ask turtles [ let possible-opponents other (turtles in-radius 1) if any? possible-opponents [ let opponent one-of possible-opponents let strategy random-strategy let opponent-strategy [random-strategy] of opponent if strategy != opponent-strategy [ ifelse ((strategy - 1) mod 3) = opponent-strategy [ record-victory opponent strategy ] [ ask opponent [ record-victory myself opponent-strategy ] ] ] ] ] end to record-victory [opponent strategy] hatch 1 [ mutate strategy set heading random-float 360 update-breed ] ask opponent [ decrease-breed die ] end to mutate [strategy] ifelse mutation-favors-victor? [ let mutation-amount random-float max-mutation if strategy = 0 [ set rock rock + mutation-amount set paper paper - mutation-amount / 2 set scissors scissors - mutation-amount / 2 ] if strategy = 1 [ set rock rock - mutation-amount / 2 set paper paper + mutation-amount set scissors scissors - mutation-amount / 2 ] if strategy = 2 [ set rock rock - mutation-amount / 2 set paper paper - mutation-amount / 2 set scissors scissors + mutation-amount ] set rock max list 0 (min list 1 rock) set paper max list 0 (min list 1 paper) set scissors max list 0 (min list 1 scissors) ] [ set rock rock + random-float max-mutation set paper paper + random-float max-mutation set scissors scissors + random-float max-mutation ] let total rock + paper + scissors set rock rock / total set paper paper / total set scissors scissors / total end to-report random-strategy let strategy 0 let selector random-float 1 ifelse selector < rock [ set strategy 0 ] [ set selector selector - rock ifelse selector < paper [ set strategy 1 ] [ set strategy 2 ] ] report strategy end to-report dominant-strategy let strategy 0 let max-value max (list rock paper scissors) if max-value = rock [ set strategy 0 ] if max-value = paper [ set strategy 1 ] if max-value = scissors [ set strategy 2 ] report strategy end @#$#@#$#@ GRAPHICS-WINDOW 210 10 860 681 -1 -1 8.0 1 10 1 1 1 0 1 1 1 0 79 0 79 1 1 1 ticks 30.0 BUTTON 77 88 140 121 NIL setup NIL 1 T OBSERVER NIL NIL NIL NIL 1 PLOT 744 15 1221 323 RPS Values Time % RPS 0.0 100.0 0.0 100.0 true true "" "" PENS "Rock" 1.0 0 -2674135 true "" "plot count-rock" "Paper" 1.0 0 -13840069 true "" "plot count-paper" "Scissors" 1.0 0 -13791810 true "" "plot count-scissors" PLOT 809 400 1009 550 color-histogram NIL NIL 0.0 10.0 0.0 10.0 true false "" "" PENS "rock-graph" 1.0 0 -2674135 true "" "" SLIDER 41 171 213 204 Population Population 0 6400 3200 50 1 NIL HORIZONTAL BUTTON 49 306 112 339 NIL Go T 1 T OBSERVER NIL NIL NIL NIL 1 SWITCH 11 401 208 434 mutation-favors-victor? mutation-favors-victor? 1 1 -1000 SLIDER 27 491 199 524 max-mutation max-mutation 0 0.5 0.05 0.005 1 NIL HORIZONTAL @#$#@#$#@ ## WHAT IS IT? A program with turtles labeled as Rock, Paper, Scissors that combat each other and mutate according to which of the turtles win. ## HOW IT WORKS You press set up and watch the turtles combat. You can adjust the amount of turtles on the plane at a time and monitor the amount of Rock, Paper, and Scissors on the graph. ## HOW TO USE IT First, adjust the amount of turtles that you want to see on the plane, then press set up and then press go. When the turtles are going, you can monitor the amount of turtles that are on the screen. You can also press whether you want the turtles to mutate or not. ## THINGS TO NOTICE Notice the graph and the occasional fluctuations of the graph and the turtles on the plane. There is a graph to show how many turtles of either Rock, Paper, and Scissors are. ## THINGS TO TRY You can move the slider to choose the amount of turtles that you want to be on the plane. You can also move the switch if you want the turtles to mutate or not. Also, you can use the slider and choose how much you want the turtle to mutate. ## EXTENDING THE MODEL I could make the random rgb section of the prgram possibly represent a more random value if i were to work on it more. ## NETLOGO FEATURES The rgb value does not give an exact even number with 255, so the computer sets it automatically form 0-255 creating 256 spots for the turtles to mutate. ## RELATED MODELS Rock, Paper, Scissors label by Nick Bennet. ## CREDITS AND REFERENCES Thanks to Nick Bennet for teaching and showing me how to program a system with Rock, Paper, Scissors. @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 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